Contributings
Assets
| Mattia Basaglia
This page describes where Glaxnimate looks for assets and how to contribute to them.
Emoji sets The list of available sets are listed in data/emoji/sets.json. This file contains all the information on how to download and preview the emoji.
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Code: Miscellaneous Tips
| Mattia Basaglia
Screen recording To click on the window to record and start recording straight away:
# No sound recordmydesktop --overwrite --no-sound -o /tmp/out.ogv --windowid `xwininfo -display :0 | grep 'id: 0x' | grep -oE "0x\w+"` # Yes sound recordmydesktop --overwrite -o /tmp/out.ogv --windowid `xwininfo -display :0 | grep 'id: 0x' | grep -oE "0x\w+"` # Convert ffmpeg -i /tmp/out.ogv /tmp/out.mp4 Docker Something along these lines:
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Code: Model Objects
| Mattia Basaglia
"Model Objects" are the objects used to represent animation data internally, there is basically a 1:1 map between the contents of a Glaxnimate json file and these objects.
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Contributing To Glaxnimate
| Mattia Basaglia
You can make the difference!
Donating If you don't have any technical skill you can still support Glaxnimate by donating.
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Glaxnimate file format
| Mattia Basaglia
Glaxnimate files are stored as JSON.
The top-level object represents the document, it has the following fields:
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Glaxnimate roadmap: an Emoji guide
| Mattia Basaglia
Just a silly little list of things I currently plan and their status. It isn't meant to be exhaustive.
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Repository Structure
| Mattia Basaglia
This page describes the layout of source file in the repository.
cmake This is a git submodule which contains some reusable CMake scripts
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